![]() This issue is not new, I've also encountered it in Gibbed's ME3 save editor (both the original and the various forks), and I've done extensive testing on both the PC and Xbox 360 version of ME3, using different combos of relevant flags on or off, to confirm this issue. I've checked all the flags that say I played ME1 and ME2 and that the save was "imported" from ME2, in addition to the flags that say Anderson was chosen as the councilor, and the council was saved. Either this flag was somehow broken when implementing it in the save editor or another flag somewhere was missed that needs to be activated at the same time as the supposedly faulty flag in order for Shepard's spectre status to get upheld and not "reinstated", perhaps a flag somewhere that says that the "Citadel: The Council" mission was complete. Used to recompile, only modify if you know what you are doing.Checking this flag doesn't actually do anything. Light mass configuration that was used during compilation of Mass Effect 3Ĭontains variables that were likely used while testing the gameĬontains variables about weapons and their stats - mainly player values, but some values are inherited by ai in bioai NameĬontains variables that the AI uses for weaponsĬompatibility variables - don't bother editing theseĬontains variables for the credits sequenceĬontains variables for enemies at different dififculty levels in both singleplayer and multiplayerĬontains variables the engine uses to run the gameĬontains the majority of game variables, including wavelistsĬontains the default keybindings for various game modes and keyboard locales The table below shows what each file is for. Inside of this directory there should be several files. In the same directory as where you dragged from, there should now be a folder with the same name as the file you just dropped, without the extension (Coalesced). 50 Face presets for Male and 50 for Female Shepard from All Armors and Casuals in wardrobe (Except DLC Citadel additions because of bugs) Screenshot folder = C: Screenshots Several game tweaks Gameplay (nothing major) - Grenades and MediGel capacity up to 12 - Fuel efficiency reduced (uses more fuel). Your level from Mass Effect 2 will carry over to Mass Effect 3. Here are the bonuses you can get from importing a Mass Effect 2 save file. The values in these screenshots may be different than yours. We use a tool called TOCEditor to fix this. Since Gibbed's Coalesced compilers do not compress as efficiently as BioWare's, even no changes to the vanilla file will result in a larger one than the original. Delete your coalesced.ini and rename fixcoalesced.ini to coalesced.ini, then run. After that, a file named fixcoalesced.ini will be formed. After editing your coalesced.ini file, move the file named 'me2fixini.rb' to the folder in which coalesced.ini is found in and then double click it. Here’s a tool for to convert coalesced.bin into an editable (JSON) format (coalesce-.zip). Mass Effect 3 Coalesced.bin tool Thursday, February 16th, 2012. Didn’t get around to posting about it here, my Mass Effect 3 save editor is available through my SVN builds. Mass Effect 3 Save Editor Wednesday, April 18th, 2012.
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